Picked once, fixed for the whole run
Classes
An arm is what you carry, a class is who is carrying it. Every class fights with the same gear, armour and cosmetics the wallet bought; what changes is the rules underneath. Six of the 7 are handed over by a boss, and every one of those can also be bought with emeralds.
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SHOOTER
Free from the startCarries ranged arms
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ENGINEER
Beat Village YardCarries melee and ranged arms
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THIEF
Beat Pine HollowCarries melee and ranged arms
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MEDIC
Beat Frozen PondTransforms into a coat
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PALADIN
Beat Boulder FieldCarries melee arms
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MAGE
Beat Glass CavesTransforms into a dragon
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VAMPIRE
Beat Buried RiverTransforms into a bat